The trilogy, along with Salvatore’s prequels and sequels, have all featured on the New York Times Bestseller list introducing the captivating worlds of D&D to a wider audience than the game ever could. Apart from the captivating story, the novels introduced one of the Forgotten Realms' most beloved protagonists, the Drow (Dark Elf) Drizzt Do’Urden. It would remain the focal point for two more novels, Streams of Silver and The Halfling's Gem, in what would become the Icewind Dale trilogy. Salvatore and was the setting for his debut novel The Crystal Shard back in 1988. Icewind Dale is the brainchild of renowned Forgotten Realms author R.A. RELATED: Exploring Eberron - The Closest We’ll Get To More Official Eberron - Now Available The land has enthralled the imaginations of players and Dungeon Masters the world over for more than 30 years, but what is it that makes Icewind Dale so popular? Join us now as we take a look into the campaign setting and learn everything you need to know about Icewind Dale. Ta to PCGamesN for pointing Beamdog's post out.September sees the release of Wizards of The Coast’s latest Dungeons & Dragons adventure and sourcebook, Icewind Dale: Rime of the Frostmaiden. Alternatively, we could embrace the fact that all flesh is grass and everything we create will one day be dust so we may as well lean into it, treat games as fleeting fancies, surrender to nothingness, and embrace the wild world whooshing past. Amateurs are doing some good work but the scale of a scheme to preserve everything would be monumental. It would be nice if, in some glorious future with bountiful cultural funding, an institution did exist to secure and preserve games.
If you don't have it yourself, Beamdog say, don't play private eye and go bugging former developers about it. If anyone does have a copy of the source, Beamdog would like to hear from 'em. Icewind Dale II's source might still be around somewhere but the odds of finding and successfully salvaging it go down with time. And preservation has rarely been a priority at video game companies anyway, with some scrubbing source files after release to save disk space (money).Įven if people who worked at either had kept a copy themselves, storage mediums have limited lifespans - and people rarely hold onto old drives and discs forever. The game's publishers, Interplay, largely exist now in name only, having been gutted and flirted with bankruptcy several times. Icewind Dale II developers Black Isle Studios a year after releasing it. The companies with financial interests in preserving it have been battered over the past 15 years, for starters.
#ICEWIND DALE 2 SERIES#
"We'd love to complete the Infinity Engine series and bring you all the game you've been asking for, but to make Icewind Dale II: Enhanced Edition a possibility, having that source code, preferably patched, is needed before we can even start assessing whether the project is doable." Consider this our open call to fans for the code, patched or otherwise. We've reached out to former developers and publishers with no luck.
#ICEWIND DALE 2 CODE#
"At this time, the source code for Icewind Dale II can not be found. They've been searching, reaching out to people who might have it, but no luck so far. Beamdog say they fancy giving a remaster a go but they need the source to even see if that's even viable. Their spree of updating games built on the Infinity Engine has reached one tricky obstacle, though: they can't find the source code for Icewind Dale II.
Beamdog have been on a retro remastering rampage in recent years, fancying up and re-releasing Icewind Dale, the two Baldur's Gate games, and Planescape: Torment.